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- > >ahhhh.
- > >Well actually, I'm using a blizz1230/50 with fpu with no problems but
- > >as I've said before alot of people have troubles running some of my
- > >programs. That sounds like it may help. I'll give it a go.
- >
- > I've done some experiments, and it appears that the loop gets unstable
- > when it's runing VERY fast. So the crashes is seen more often if AMOS
- > is running from a clean WB (No Opus or other things running). As soon
- > as something else is running the chance of crash drops..
-
- So I'd suppose that a faster processor would also increase the chance
- of a crash...
-
-
- --
-
- Alastair \\|// malcolm.murray@virgin.net
- Murray (o o) http://freespace.virgin.net/malcolm.murray
- |~~~~~~oOOo~(_)~oOOo~~~~|~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~|
- | ---===ON AMINET===--- |dev/misc/Backbone | --==IN PRODUCTION==-- |
- | game/shoot/Hanger18 |game/shoot/Traitor| The Turtleminator |
- |game/jump/BananaIslands| game/role/CHAOS | Hangar 18 II |
- | game/shoot/Extinct | game/jump/Blobby | Backbone - Game Creator|
- | dev/amos/KeyState | dev/amos/PicPack |Star Trek - BORG Assault|
- | pix/nicon/TrekNIcons | | |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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